Ubisoft Builds UBIart – Flash-like Software For Games
Developers at Ubisoft in France have hatched a new animation tool called UBIart, that focuses on “interactive creation.” It’s a proprietary tool, and the fact that they’re promoting its existence makes me think they’ll offer it to the public at some point. With user-generated content invading the video gaming world (like LittleBigPlanet), it would make sense, especially in light of Ubisoft’s announcement of ManiaPlanet, a “user-powered” game coming later this year. UBIart appears to work like Flash – or probably more like Toon Boom – allowing the user to import any medium and then animate using rigs.
The artist working the tablet here is Christophe Villez, a graduate of Gobelins, and his work is then animated by Anthony Le Du.
… and this piece discusses the UBIart framework, and then leads into a trailer for Rayman Origins.